r
e n d e r p r o
p e r t i e s
r e n d e r p r
o p e r t i e s
t o o l b a r 0
close
begin
rendering animation
preview
single frame
g e n e r a l
general stuff - applies to GL and renderman
G L
GL stuff
r e n d e r
renderman stuff
h o s t s
flow doesn't support remote hosts yet, but
you can select multiple local processes when rendering animation (for multi-processor
systems). Processes can be added and removed during an animation render.
(If three of the boxes are checked, flow will run three rendrib processes
concurrently, etc.)
<RANT> If you don't have an SMP machine
already, I humbly suggest you make your next box a double. 'make -j 2'
is a godsend (compile in half the time), GLX performance is much better
(client process makes GL requests, the X handles the rendering), and with
the desktop environments integrating CORBA, KDE/GNOME will be snappier
on multi-processor machines. Dual processor is good for f l o
w because (besides the improved GL performance) you can
be running a particle animation, fork off a rendrib process, and the animation
will continue at full speed while one processor is bogged down crunching
rays. </RANT>